Use Cases
Where merch works best
Merch works best when it’s tied to a moment and a goal. These three use cases cover the patterns that consistently outperform typical swag.
Events
Turn booths into follow-ups people remember →
Employees
Onboarding kits people actually keep →
Customers
Retention without discounts →
Gizmo Merch is strategy and examples -- the transactional store/catalog experience lives at gizmo.marketing.