Use Cases
Where merch works best
Merch works best when itβs tied to a moment and a goal. These three use cases cover the patterns that consistently outperform typical swag.
Events
Turn booths into follow-ups people remember β
Employees
Onboarding kits people actually keep β
Customers
Retention without discounts β
Gizmo Merch is strategy and examples -- the transactional store/catalog experience lives at gizmo.marketing.